entropy · a creative house

Understand the complexity.Create the flow.

01Who we are

We are new.We are not new at this.

Entropy is a young creative house built by seasoned professionals. This is a group that has spent 25+ years creating, supervising, producing, developing and finishing work at every scale, and has now come together to build something smaller and closer to the creatives.

Every part of our company is designed to ensure direct access and greater collaboration between filmmakers and visual artists. A shared approach to the creative process, with the choices made determining how the technology is integrated to serve the storytelling.

That is how we work. Fewer layers to navigate. More of us on your production.

New  ·  Frames from the first six projects600+ shots
Not new at this  ·  Selected credits across the core team, before EntropyFilm / Series
  • Deadpool
  • Rogue One: A Star Wars Story
  • Blade Runner 2049
  • Wonka
  • Bullet Train
  • The Greatest Showman
  • Deadpool 2
  • Shang-Chi and the Legend of the Ten Rings
  • Ant-Man and the Wasp
  • Warcraft
  • Rocketman
  • Pacific Rim: Uprising
  • Now You See Me
  • Terminator Genisys
  • Creed III
  • Maleficent: Mistress of Evil
  • Black Bag
  • Cinderella
  • Happy Feet
  • Transformers: The Last Knight
  • It Ends With Us
  • Game of Thrones
  • Stranger Things
  • The Lord of the Rings: The Rings of Power
  • Love, Death + Robots
  • Foundation
  • The Boys
  • Star Trek: Discovery
  • Star Trek: Strange New Worlds
  • The Witcher
  • Halo
  • Better Call Saul
  • Tales From The Loop
  • Lovecraft Country
  • The Bear
  • Only Murders in the Building
  • Dexter: New Blood
  • Lost In Space
  • The Marvelous Mrs. Maisel
  • Tulsa King
  • The Walking Dead: Dead City
  • Supernatural

A direct process,Nothing lost in translation.

01  Feedback, through several layers02  A more direct way of working

Feedback often travels through several layers before it reaches the artist. We wanted to create a more direct way of working. Here, the supervisor and artists stay close to you and the process, with editorial involved from day one so you can see the work evolving all the way to final delivery.

You get the artist, not the runaround.

02What we do

From first read.To last frame.

A show or a sequence. We understand it, solve it and build the team that executes it.

We think about a show the way a production does, not the way a vendor does. That means the plan, the money and the method get worked out together at the start. What gets built, what gets shot, what gets finished later and by what method, all of it costs less to settle in prep than to discover in post.

So we start at the script, stay through the shoot and carry the same plan into delivery. When something changes on the floor, and it will, the plan changes with it, not after it.

The earlier we're in, the less it costs.

Working out how it gets made, and what it costs.

Development

A plan that holds from prep to delivery.

Methodology

Practical, built, CG or ML. Planned before the money is spent.

Concept and previz

Script to visuals before the shoot.

The decisions are being made on the floor.

On-set supervision

The experience to make the call, and to make it fast.

Data wrangling and postviz

Everything captured, temps cut in real time.

Producing

Budget, schedule, tracking. Honest numbers from bid to final.

When the shoot wraps, our work continues.

Digital replacement

Faces, doubles, crowds, animals. CG driven, ML rendered, finished invisibly.

VFX and Compositing

Environments, explosion sims, cleanup. The last hand on every frame.

Editorial and delivery

Cuts tracked, turnovers managed, one show handed over.

03The process

A machine learning approach,invisible by design.

Solve the pipeline, not the shot. Machine learning enters where it serves the storytelling, tested early and throughout, under the same supervision as every other department.

Our commitment is ethical and transparent deployment. That means licensed, production-safe models, generative use set with you per shot and per budget, and any training on your material done with permission, scoped to your show, never reused.

There is always a kill switch.

Kill switchMachine learning · assisting

Any shot can finish traditionally at any point in the process.Nothing in your film is a black box you cannot open.

AI-assisted.Not AI-dependent.

  1. 01

    We design traditionally

    Storyboards, references, mood, scene temperature and tempo. The same conversation you would have with any department head.

  2. 02

    We create, tool agnostic

    Realtime, previz, capture, CG, generative. We pick per shot, not per company pipeline, and we tell you which we picked.

  3. 03

    Artist driven & AI assisted

    Fast, finished, and controllable at every pass. Speed that shows up as more iterations for you, not fewer.

51Shows with ML work not meant to be spotted
1,700Shots delivered through the pipeline
03Years building and training it

Delivered with our design and innovation partner, Nanovisuals.

04The team

Your coreteam.

The crew is already built

Our core team is supported by 220 artists and supervisors we have worked with for years, across seven locations. That means we scale to what your film needs instead of asking your film to wait while we hire.

And More…220Artists and supervisors
7Locations
05Where we are

One crew.Global access.

Los Angeles, London, New York, Toronto, Montreal, and Pune. Providing the same access and identical process across all locations - same supervisors, same reviews, unified pipeline, so the work does not change when the location does.

With a global team, we can offer productions competitive incentives based on their location requirements.

Tell us where the spend has to land.

  • Los AngelesUnited States
  • LondonUnited Kingdom
  • New YorkUnited States
  • TorontoCanada
  • MontrealCanada
  • PuneIndia
06The work

Entropy's ownwork.

More than 600 shots across six projects in the past eight months. We used those shows to understand where the industry breaks, to build our process from the ground up, and to find the creatives best suited to the way content gets made today and tomorrow.

Now we are ready to share what we have built with you.

600+Shots
6Projects
8Months
The Woman in Cabin 10 poster
36 shotsThe Woman in Cabin 10
The Magic Faraway Tree poster
350 shotsThe Magic Faraway Tree
500 Miles poster
41 shots500 Miles
The Wayfinders season one poster
100 shotsThe Wayfinders
The Buccaneers poster
48 shotsThe Buccaneers
Turn of the Tide poster
38 shotsTurn of the Tide
07Next

Send us the shotthat worries you.

Before anyone talks about a bid, we would rather prove it on your ideas. Talking through the vision is how we get aligned, and then we can show you how we would do it.

Collaboration starts with connecting.

Send us the shot that worries you.